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Winning faith: Chris Bangle interview

May 2004

By Nargess Shahmanesh-Banks

For Chris Bangle Monday mornings are always manic. He is by nature an early riser. His office, which is BMW headquarters outside Munich, is a fair drive away, though he confesses it’s a pleasurable drive in his 7-Series, his third he admits. Nargess Shahamnesh-Banks steps into the mind of the most famous car designer of our age.

Chris Bangle is one of the motor industry's most controversial of designers but he has his devoted followers
Chris Bangle

Addressing 250 hungry-eyed young, medium and old designers, theorists and a handful of journalists atLondon's Design Museum, fully animated with his arms dancing around, the designer begins: “I want to talk to you about the future of car design,” and he certainly knows his history. “For the future what one thinks about is progression and choices, choices that are based around a certain set of parameters,” he says.

The role of car design -- different to car art -- explains Bangle, is fundamentally to give life to the object. Bangle highlights two key elements that are the premise for all future changes. One is the customer's relation to the car, and the other is how the car is made. What a car is to us essentially defines how it looks. He reminds us that the most popular car of all in America is a truck, but its usage makes it a car, with a bigger boot. Secondly if form follows process then progress in production has increased the level of freedom for designers. Here we enter the second realm of Banglalism and that is a shear love of process.

Bangle talks of the age of the 'auto-mobile' -- not a romantic word he admits -- when cars were simple made for mobility, like a vertical elevator, he adds. Once emotion was added, the age of ‘the car’ was born. Bangle says that the use of clay, the traditional medium for sculptors, added a sculptural reference to car design. “Sculpture allowed for a new level of fantasy to develop,” he notes.

Bangle believes that this is when the iconic format for the car was born and to this day we base our concept of beauty on this ideal form. Just as our concept of what constitutes the perfect nude was born out of what the Greeks showed us in 5th century BC. “With the car we desire the perfection in lines and symmetry that go back to those times,” he says. These proportions -- a basic ships form with geometric sculpture lines -- are still with us today.

However all was to topple over in the late 1960s when rationality or reality took over from fantasy. "The whole idea that someday cars will fly, went right out of the window,” he says. Process became a dominant factor to how a car looked. The fantasy of sculpture, the emotion of the shape and the freedom of the designer nearly disappeared.

Which brings us to the present day. “Now there are some real rational changes in our lives that demand new solutions,” Bangle confesses. “There isn't such a thing as brand loyalty anymore and car companies cannot just get by on brand alone. Instead we have to establish a relationship with our customers built on trust,” he says.

The relationship between form and function has become so divorced that the customer requires new references to understand the car. “Customers today don't have a whole lot of time, they don't have a lot of money, nor much patience learning new things, they certainly don't have a lot of patience waiting for new things,” says Bangle. The customer wants a safe, secure, ecological, even politically correct product, with features and functions to be at the best level possible, and last but not least, they want a really good price performance ratio.

Car companies today may make mass produced cars that are more of less the same, are of high quality, and don’t cost an arm and a leg, but according to our designer this is not always coherent to how people understand their world. “There are references in our lives that make a mark and stay with us,” he insists.

So, according to Bangle, if the individuality customers strive for isn’t possible through mass variation, then perhaps what the customer needs are new references. Expectations have changed and the customer wants the car to be ‘oriented’ towards them. This he stresses is very different from ‘individual’.

Bangle hints at BMW's latest design philosophy, Gina, a term used for the first time out of Munich. Gina is a concept or a philosophy of working and within it are references such as geometry, industrial, low cost, high quality, functional and emotional. “We need to bring humanity back into process,” Bangle confesses. The philosophy will only work if and when all parties involved, including suppliers, grasp the true meaning.

For Bangle form follows function, but with a new twist that is soul. “Soul is the form that makes the body,” he reminds us. “Design has reached the end of being able to be happy with the limitations carried forward by production.” Gina will allow new ways for the designers and production people to think.
The film director Francis Ford Coppola once said: “You can have it quick, good or cheap; pick two”. In the car world you are also limited to two choices from individual, low cost or high quality. Gina says the whole approach has to be different and there cannot be any room for compromises.

“We need to leverage everything that we have learnt from the great era of the auto-mobile, add to it the capabilities that are in the humanism of the process, and make sure they are fundamental to them,” he finalises.

Bangle says bring the industrial and the artistic world back together. “We need a new humanism that puts people back in the process,” he says. His vision is to create cars in less volume, but keep them inexpensive and at very high quality. “Instead of making everything so complex, use the material properties and the Gina thought process to make it simpler,” he adds.

Car design after all is a creative process. It shares so much with sculpture. Interestingly Bangle brings up the example of Pygmalion, who made a beautiful female sculpture, fell in love with it, kissed it and poof it came alive. He too wants to be Pygmalion. "Take 'form follows function' and give it the twist that soul is the form that makes the body,” he adds.

Design isn't constrained by process. It may naturally define some limit, but the designer has reached the end of being happy with what process allows him to do and it is this that needs rethinking, says Bangle.

Within BMW at one end of the spectrum sits the Z4; at the other extreme the 7 Series and between reside the other members of the expanding family. It was in fact with the 7 Series that the world first tasted a bit of Bangalism. Liked by some, loathed by more, it laid the foundation of where the Bavarian brand was heading. Bangle says it’s designed for a whole world of luxury-oriented customer that happens to be stronger in Asia and the US. These are a complex customer group, he tells us. “We designed it for people who said they want more presence on the road, something a bit more in your face.” He has no regrets though and admits he had to make some dramatic changes with that car.

There is a lot of technology inside that needed to be housed, so the team picked some shapes and made certain material choices to achieve a less imposing structure.

The 1 Series entry-level car, to be launched later this year, is there to introduce new and younger customers to brand. Bangle explains that he didn’t want it to look like a 3 Series derivative, but a new car from all angles. “It's a lot closer to the Z4 than to the 5 Series,” he notes.

The 1 Series is specifically aimed ay introducing new and younger people to BMW
BMW 1 Series

The way BMW makes cars obligates it to find huge customer groups to appeal to just to make the financials work. Bangle doesn't see this as working in the future. He says the company needs to find ways to narrow this down, offer more customers what they want.

“We are trying to design for every individual customer,” he says. But to do this isn’t that simple. Firstly car making is a billion-euro investment so you need to get half a million people happy over that vehicle in its lifetime to pay this off. “If we can reduce that by half then we only have to make 250,000 people happy by giving them two kinds of cars. If we take it to the next step we get into smaller batches.” It seems like a logical plan.

Bangle's 'vision', so to speak, is to perhaps move BMW out of its elite and create a family of cars that range from here to there and cater for a wider range than was previously possible. He is also a brave man -- or shall we say BMW is a brave company -- to rock an industry often stifling in its own conservatism.

If BMW cars are dramatic and progressive, it’s because the company is dramatic and progressive. It’s structured to be forward looking in the long term,” he adds. “With the new strategy we were deciding on cars now based on their relationship to products that were going to come years later. We knew that we were going to meet a lot of criticism, but the Board said it was the right thing to do because that is the way we sell ourselves into the future,” he explains.

Maybe it comes from being a motorcycle company. He quotes Henry Ford: “Obstacles are those scary things you see when you take your eyes off the goal.” Bangle says if you take your eyes off the road on a motorbike, you will crash. “This is the mentality of BMW. It has to have a continuously moving forward vision. This is the its motto.”

“Car design,” says Bangle, “is an emotional experience, it's borderline erotic,” a word he is fond of. The designer is creating something that wasn't there before. In the words of Italian sculptor, Michelangelo: “release the form within”.

As the sermon ends, a group of young designers approach the bench eager to discuss further their thoughts on design. As Bangle signs their sketchpads, it is clear that in the eyes of the future creative world this man has challenged concepts and set new standards. It won't be long before the car world catches up.