<<BACK TO PREVIOUS

       
Brakes, Steering, Suspension
Car Companies
Commercial Vehicles
Design/Bodywork
Drivetrain
Electronics
Emissions
Fuel Cells/Batteries
Hybrids
Interiors
Lighting
Manufacturing
Materials
Motorsport
Powertrain
Rapid Prototyping
Safety
Software
Supply Chain
Telematics
Testing

Vehicle Design Highlights

 

ARCHIVES

Business News
Technology News
   
 

Internal wind

June 2004
ByNargess Shahmanesh-Banks    

A building is a static object, but you can move inside. The car, on the other hand, is a moving object that is static inside. Combine the two and you may end up with a perfect object, says Nargess Shahmanesh-Banks.

Viewed from above the exterior design gives the illusion of moving like the wind
Renault Wind concept car

Patrick le Quément is the crème de la crème of the car design world. He’s a veteran, an old boy who successfully transformed the image and identity of Renault. He believes that there are tremendous similarities between architecture and car design. The car and building are living objects and require a certain set of parameters that sets them apart from other objects. “The main thing is to accept the car as a dynamic object and to treat it that way,” he says.

The French refer to the car’s body as its architecture, but in English the term ‘package design’ is more commonly used to define the same thing, though this is rapidly changing.

“Many of us, like myself, would be architects if we were not in this business,” le Quément confesses. “We are fascinated with everything that is related to architecture.” This, it seems, is very much inherent in the language of Renault design. “If you look at Renault’s history, it has always made very practical cars, with lots of space,” he says.

So, going back to the original question, how do you create movement inside a car? Renault’s new concept, Fluence, sets out to challenge this idea. Unveiled this month, the up-market four-seater sports coupe fits nicely into Renault’s third phase of design.

Taking a brief glimpse back, Renault's evolution in design began back in 1988 with the objective to build a strong image as shown on the Scenic and Twingo. The second phase was marked by a quest for a strong visual identity, most strongly translated to the Vel Satis. The current phase was born in 2002 and le Quément describes it as: “moving to an evolution in styling, making strong line that refer to our company's genes and heritage, but also searching for great sensuality.”

The car by nature is a mobile object, but what Fluence sets out to do is to visually play with or enhance our perception of mobility. To explain, the body outline sweeps forward like the wind – wind being the inspiration behind the car -- so that when viewed from above, it magnifies the feeling of movement.

Achieving mobility inside the cabin was a little harder. Trends in furniture design played a key role in Fluence’s interior. “We have what you may term as an obsession with seats,” the designer confesses. One aspect is to achieve ultimate thinness and for this the team looked outside the industry by visiting furniture and antique fairs around the world.

Furniture design is often ahead of other industries in its use and manipulation of materials. Renault took cue from some of these current trends and the result is a soft, modern cabin that reminds you more of luxury aircraft interiors than that of a car. There are some strong architecturally inspired metal controls and you can even dismantle them and take them home.

According to the rule book, for the third phase of Renault design, the interior has to project overall warmth, in complete contrast to what le Quément refers to as the current trend of bio design, with its masculine lines. Therefore nature, plants and specifically exotic ones played a huge role in inspiring shapes and textures inside the car.

The design team even cut sections through leaves, which became the basis of the seat design. To contrast with this, so that the passenger doesn’t feel completely lost in a jungle, there are some strong 21st century shapes, influenced from the mechanical and high tech world, but also with an inclusion of ‘touch design’. “We love the idea of using metals that give the feeling of precision, but are warm to touch,” says le Quément.

The touch design approach is something that has been a major part of Renault design since 2001. It simply means making complex electronics simple. “Our message is to ‘burn the manuals’,” says le Quément.

If you have been sitting in a car for a long time, your will eventually need to move as your body will be numb. The problem, explains le Quément, is that the current car seat is not ergonomically adjustable to the body.

His second obsession therefore is to have a fully adaptable seat that can accompany the passenger in any movement. Renault’s dream is to make a seat that senses you and your shape as soon as you make contact, then simply engulfs the body.

Fluence is more or less production friendly, though history has shown that the production version seldom does full justice to the original concept. Whatever happens, these ideas will be the inspiration behind what Renault will show us next.

 

 

 

 

Click here to view case studies