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| Visuals company joins up with games firm | 14 April 2008 |
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German-owned 3D realtime rendering and visualisation group Realtime Technology (RTT) is getting together with the computer games group Codemasters to share expertise. The aim is to bring the computer games industry's graphics and physics engines into the visualisation technology that RTT typically sells to automotive and aerospace sectors, and to bring CAD realism into the vehicles in the computer games. Codemasters is the developer behind many of the top-selling gaming titles involving motorsports. Its EGO Game Technology Engine is a middleware application that puts cinematic quality into both the look of on-screen features such as vehicles and also into their actions. RTT's visualisation systems are used not just in computer-aided design studies and virtual prototyping but also in the increasing market for developing marketing materials alongside product design. The link-up continues a trend among the computer-aided design majors of focusing increasing attention on the realism of their simulations, with the aim of showing not just the products but nhow they interact with their environment. Games companies are seen as having already developed much of the technology that product company customers now want from CAD-based simulation.
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